You need to make the power ups stand out more, I spent the first two levels dodging them because I thought they were bigger, slower bullets.
The boss as the end of each level, I think it was a boss could do with health bar, so the player knows it's an important thing to shoot.
A part from that I liked it.
I might be missing something, but i just couldn't get a long conversation going. The only thing she responded too was "Hi" and "How are you?". So I guess she still needs a lot of knowledge.
It also wasn't clear where I had to type. My first instinct was to use the lower right box to type, I thought the white box on the bottom was decoration.
Higher quality pictures for the monitor would be nice.
This seems like it has good foundation. Good luck with improving it.
Awkward animation. It needs to be smoother, and the character didn't feel weighted.
Fighting wasn't fun. For me this was a mix of bad controls and the theme of the game.
Sounds were repetitive to the point of annoying.
I personally found the theme degrading and painful to play.
I feel that if I had gotten the rating right the first time, that you would have steered way clear of this game. For that I apologize, and I apologize if you've been offended.
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